In the context of Dindshenchas, we return to the fascinating tale, Echtrae Nerai / Táin Bó Aingene (“The Adventures of Nera / The Cattle Raid of Aingene“), which we dipped into in “Corpse Carrying For Beginners“. When Nera returns from his adventures in the síd, he ends up with even more than a time-travel headache….
Category: Series 03: Dindshenchas and the Art of Mythic Cartography
Cú Chulainn’s Wild Ride
In Section 32 of Fled Bricrenn, Cú Chulainn explains to Loegaire and Conall that he won’t fight them for the Champion’s Portion, as he’s had a busy day: Is and asmbert Cuculaind: ‘Rosirius andú morbrughi h-Érinn’, ol se, ‘Bregha Midii, Muiriusc Murteme Machae Magh Medbhai, Cuirech Cletech Cernai, Aidne Aidli Asul, Lia Linde Locharna, Fea…
The Legend of Knockmany Hill – a late tale of Cú Chulainn
In our explorations of the text of Bricriu’s feast we encountered many passages that demonstrate the story tellers’ art, full of patterning and rich vivid embellishment. The text also contains plenty of evidence for literary collation; versions of the story gathered together for the sake of completeness. Once stories enter the great library of written…
‘If you can keep your head’ – Thoughts on the beheading game.
IF you can keep your head when all about you Are losing theirs and blaming it on you… I had never considered that I might commence a comparison of the beheading game in Fled Bricrenn and Gawain and the Green Knight with a quote from Rudyard Kipling. It is apt, particularly in terms of the…
Dindshenchas 07: Fled Bricrenn 4 – A Head to Head Discussion
After an exhausting treck around Ireland in pursuit of the Champion’s Portion, it’s time to sit back and examine the text of Fled Bricrenn as a whole. There are many questions to be asked; such as who has been pulling our heroes’ strings? Join the Story Archaeologists in their quest to understand this fascinating saga,…
The Giant in the Mead Hall
In the flickering firelight of the evening feasting, the shadow of the newcomer filled the whole hall, darkening its comforting warmth. The man himself was a giant; huge, twice the height of any other. But he was no noble hero-warrior; no, not this one. This one wore no garment striped with gold. This one had…
Dindshenchas 06: Fled Bricrenn 3 – Your Head or Mine?
In the final episode of Fled Bricrenn, our heroes head deep into the Otherworld, a.k.a. Kerry. They enter the mysterious revolving fort of Cú Roí Mac Daire, culminating in the iconic beheading game. Join the Story Archaeologists as they take an axe to the Gordian Knot of this magnificent, though bewildering, saga. Please note: This…
Dressed to the nines! ~ a gallery of finery.
Fled Bricrenn is rich in its descriptions of finery. In its feasting halls, heroes and horse harness, detail is embelished with vivid detail. Our text is, of course largely ninth century CE but the story telling recalls an earlier heroic age of epic deeds. It is possible to identify memories of a mthologised pre-christian world throughout…
The Coming of the Heroes to Crúachán ~ a description
From inside the dún, It sounded like an army approaching in full battle-stance. The whole household of Crúachán stopped still, startled in their strength. “Go see who is coming,” said Medb to her daughter. So Findabair went to the high place of the house and looked out. The sight before her dazzled her vision. Two matched…
Dindshenchas 05: Fled Bricrenn 2 – The Road to Crúachán
In the second part of Fled Bricrenn, our heroes make their way to Crúachán to be judged for the Champion’s Portion. But their routes there and back are most circuitous. Follow on their heels with the Story Archaeologists as Cú Chulainn, Loegaire and Conall are tested in some unexpected ways! If you have any technical…